Showing posts with label noir. Show all posts
Showing posts with label noir. Show all posts

Tuesday, July 20, 2010

He's Dreamy

Ever since I can remember, I've been fascinated with the connection between dreams and storytelling. After all, dreams are the first stories we tell ourselves, the first narratives that – like it or not – engulf and overwhelm our senses, that can move us (at least for a moment) with the same power real events do. Dreams raise the fundamental questions of human existence to us in a way that is impossible to ignore. I don't think that children are afraid to go to sleep just because they fear the specific apparitions who haunt their nightmares – Ronald McDonald, a garbage can with teeth, a taxidermied moose head with hard glass eyes. I think they fear it for a deeper, more primal reason: because sleep is the one place they have to go by themselves, without adult protectors, and whatever lurks there is theirs alone to face. If "no one can die my death for me," as Heidegger suggests, the journey into dreamland may be a more temporary death, but it's no less isolating. And it comes as no great comfort that the monsters there come from inside ourselves. Though that might make them less real in one sense, it also makes them far more difficult to permanently escape.

For those reasons, I have never agreed with Henry James's asinine generalization, "Tell a dream, lose a reader," nor with the more commonly held opinion that dreams stall the action of narrative, that they hold characters in artificial stasis. To know a character's dreams is, in my opinion anyway, to know that character's humanity; it provides the same intimacy as witnessing his birth or death or the intricacies of his sexuality. In fiction, details have to be carefully chosen, whether they're the contents of a wallet or the tchotchkes on a shelf, but although those details may work on a metaphorical level toward developing the protagonist or themes, they also have to operate impersonally, causally, in accordance with the laws of the story's world. In depicting a dream, though, that causality itself functions as metaphor. Objects shift, transform, appear, disappear in ways that mirror the character's psychology; there are no accidents, no rote necessities. Everything means something. In this sense, I think that, only in a dreamscape (or a landscape that functions like one, as in Kazuo Ishiguro's masterpiece The Unconsoled or the films of David Lynch) can plot itself aspire to the lyric condition of poetry.

The Christopher Nolan film Inception does not aspire to the lyric condition of poetry. Inception aspires to the condition of the summer blockbuster, specifically of the whiz-bang variety; it aspires to pack in as many twists and turns and explosions and car crashes, gun-toting extras and special effects, as is legally possible to cram into a PG-13 two and a half hour extravaganza. Like Space Mountain, it is a hell of a ride, and if you can get through it once without throwing up, you may find yourself tempted to get back in line and go again, because it leaves you so exhilarated and refreshed.

These are accomplishments, huge ones, and they're even more impressive when you consider all the seemingly obligatory things the picture doesn't do. Inception is a movie where, in the course of the present action, no one dies or gets laid; it's a heist movie where nothing gets stolen. The characters are ciphers, with hardly a defining characteristic among them – there's a single memorable beat of romance/comic relief, when Joseph Gordon-Levitt cons Ellen Page into a kiss, but other than that the characters are little more than attractive mouthpieces for hefty chunks of technical sci-fi exposition. Yet the story moves: there's always a ticking clock or a ticking bomb, a bullet to dodge, or – in the most literal sense of the word "suspense" – a white van hanging off the side of a bridge, falling in slow, slow motion to the chilly waters below.

It feels silly even to bother pointing out that this film is overcomplicated to the point of absurdity: "Whose subconscious are we going into now?" Ellen Page asks at one point, in a line of dialogue that I suspect was taken verbatim from a confused reader's marginalia on the screenplay. It feels silly, too, to point out the overdetermined Freudian arc of the dream narrative. For the five of you in America who still haven't seen this movie, Leo & Co. are tasked with implanting an idea in a young CEO's mind: they need him to dismantle the energy company he recently inherited from his dad. I WILL BREAK UP MY FATHER'S EMPIRE, Leo pens on a whiteboard during a strategy meeting of the mind-invasion team. "The most powerful ideas have emotional meaning," he explains to those assembled. "But how do we turn a business plan into an emotion?" a clueless flunky asks. I guess for this guy, a cigar is just a cigar.


Perhaps the human mind isn't so complicated after all.

But, although I did find moments in the film unintentionally funny, that wasn't why I was so disappointed in Inception. For me, the biggest let-down here was the simple fact that the dreams did not remotely resemble dreams. As I said before, dream worlds in fiction are fascinating to me, not simply because they can be fantastical, imaginative, wondrous, and strange (though those things can come as additional perks). What makes dream worlds fascinating is the fact that everything within them is the construction of a particular idiosyncratic human mind. If I recall correctly, Freud believed that the raw material of dreams came entirely from objects and images the dreamer had encountered in life; dreams were in this sense vast collages filled with items that never entirely relinquished their initial significance, a whole world hued with nostalgia. Inception takes this idea one step further: since the agents access the dream state consciously, they can build within it consciously too, creating impossible architectures and landscapes that defy the laws of physics at the speed of thought. But given this freedom, what do they create? The sets from the Bourne Identity movies, apparently, and, in the case of Leo and his wife Mal, an empty city of repetitive fascist architecture, with one or two replicas of their former homes at the outskirts.

This looks boring, sure, and it tells us zilch about the characters, but the problem is bigger than that. By showing us dreams but refusing to let them convey any information through suggestion or metaphor, Nolan is devaluing the whole visual aspect of his very visual medium. He's saying, "You don't need to watch; you just need to listen, and everything will be completely explained." And by encouraging this kind of passivity, this inattention, in the viewer, he's drawing attention away from the very qualities that could meaningfully distinguish his work from that of his contemporaries. Like the dream-architects here, Nolan could've made this look like anything in his imagination – he could have made this personal, haunting, zany, or gorgeous. But except for one or two amazing moments (as when a vast gray city folds in over itself like a piece of curling linoleum, or a very old Ken Watanabe eats porridge in a room with a thousand hanging lanterns), he chose to make this world look like any random thriller at the multiplex. Perhaps making us believe the third-act twist, about fantasy and reality being indistinguishable, was more important to him than creating a visually arresting film. But even with that twist in mind, I'd encourage Nolan to take a look around the world outside the shooting set sometime. The Earth can be a pretty weird place. That's why it gives us such bad dreams.

Wednesday, June 30, 2010

Bad Cop, Bad Cop

As I mentioned in an earlier post, I was a big fan of noir movies when I was growing up, from classics like Billy Wilder's Double Indemnity to neo-pictures like LA Confidential, which came out when I was in the eighth grade, and which, like an entire bag of Halloween candy consumed in one sitting, left me sick and dizzy with bliss. To me at the time, noir wasn't simply an occasion for snappy dialogue and great retro fashion -- though I loved those elements too. It represented a deeply subversive way of seeing the world, a way that reflected my own discontent with unthinkingly obeyed authority figures and the rote proprieties of organized religion. The world of noir was a funhouse, a labyrinth, a hall of mirrors, a paranoiac's dream, intricately designed for the hero but without his best interests at heart. It was a constructed place. As a pretentious freshman in high school, I wrote an essay comparing The Usual Suspects' Keyser Soze to a book's author inserting himself into the text, or to God. Yet the world of noir was also inhabited by characters who insisted on tearing apart this creation, who partook of damning knowledge and dirtied their hands to get it. If crime bosses, corrupt police departments, and crooked government officials are the gods of noir, then the gumshoes and amateur sleuths are its original sinners.

As I got older, of course, I began to see that, like anything else, noir can be blighted by cliches -- that for all its emphasis on seeking and questioning, this genre can be just as beholden to audience expectations as those pathetic rom-coms that always seem to include an unexpected pregnancy or a slobbery dog. Look, there's the hooker with the heart of gold, the obligatory ominous limo/"you're in over your head" scene. Yet I still find myself drawn to noir, sometimes despite myself, and for that reason, in the last week, I've seen not one but two recent noir movies: Werner Herzog's Bad Lieutenant: Port of Call New Orleans and Michael Winterbottom's The Killer Inside Me. Both of these films focus on corrupt detectives who use their badges as permission slips for a whole range of scandalous behaviors; both films include grisly murders, elaborate cover-ups, and true love with a noble prostie. But my reactions to the two films couldn't have been more diametrically opposed.

Bad Lieutenant is like a cross between Terry Gilliam's Fear and Loathing in Las Vegas, Richard Loncraine's Richard III, and a session of Grand Theft Auto played by a particularly testosterone-flooded fourteen-year-old boy. Which is to say it fuckin rocks. In one scene that I think represents the brilliance of the whole, Nicholas Cage emerges from behind a door, inexplicably shaving with an electric razor, to strongarm two grandmas into giving up information. He pulls the oxygen tubes from one old lady's nose, threatens the other with his pistol, and snarls, "You're what's wrong with this country!" The film is set in post-Katrina New Orleans, but whatever political subtext can be gleaned from this exchange is only discoverable once the viewer has stopped laughing, which is not for a long, long time.

Bad Lieutenant takes a necessary risk with its material, which is that it's not afraid to be outrageous. Over the course of the film, as Cage's character goes from bad to worse, he hallucinates iguanas and breakdancers, does drugs in front of a kid in his care, threatens to kill a whole carload of gangsters "till the break of dawn," and offers a crime lord use of his "lucky crack pipe." By embracing and exploring its own absurdity, the film doesn't just avoid becoming unintentionally hilarious; it achieves something much more impressive. In my earlier post, I wrote about how violent movies can make their viewers feel complicit by placing them, physically, within the characters' bodies. But by making us laugh along with Cage's character -- by making us see what he sees -- Bad Lieutenant places us inside his mind.

Sex, drugs, and well -- you know.

Not so with The Killer Inside Me. Despite its title, this movie does not spend much time inside any of its characters, least of all its protagonist, a murderous small-town cop named Ford (played by Casey Affleck, who seems to have a knack for murderous small-town Fords). Although we're privy to Ford's private memories, these flashbacks confuse more than they clarify. One of the film's creepiest scenes shows us Ford as a tween, confronted with a woman who reveals her bruises to him, seemingly as erotic enticement: "This is what your father did to me; I liked it," she tells him. Edgy stuff -- only no one in the group I saw the picture with could figure out who the hell she was. I assumed it was his mom, perhaps just before her untimely death; another viewer thought it was his sister; a third person (the only one who had read the Jim Thompson novel on which this film is based) seemed to remember she was supposed to be a housekeeper, or maybe a stepmom. Yet surely Ford himself knows -- surely these scenarios are not all equivalent to him. By showing us this scene without the context we need to render it meaningful on a specific, personal level, the filmmakers satisfy our curiosity about Ford in a rote way (bad childhood) while still holding him at an artificial distance.

Mystery, both in noir and in other genres, is one of the central engines of suspense, and the best mysteries pose questions that are maddening in their specificity (Who killed Laura Palmer?), weighting a single piece of information with so much value that we will spend hours or days working to discover it. A good mystery, in my opinion, is not, "Why the hell did any of that just happen?" posed with indignation as the credits roll. Yet the latter was the question I found myself asking about The Killer Inside Me. BIG SPOILER ALERT, but let me submit for your consideration the following puzzle, first pointed out by one of my fellow viewers. Early in the film, Ford beats his prostitute girlfriend Joyce nearly to death, for some complicated reasons that sort of make sense. He's told by other policemen that she died in the hospital, and he's not treated as a suspect; in fact, another young man is arrested in the crime. For most of the picture, the other police seem to trust Ford; at one point, when Ford is chasing an unarmed man down the street with a butcher knife, another cop even shoots the guy for him (thanks, dude). Then, at the end of the film, several police officers escort the prostitute girlfriend to Ford's home -- she's still alive, just a little scarred up is all. "I didn't tell them anything," she claims. Aww. Ford stabs her anyway, then blows up his house.

Now, here's the problem. If the other cops didn't suspect Ford, why did they tell him his prostie g.f. was dead when she wasn't? And if the other cops did suspect Ford, why did they help him kill that guy? Jeepers, I don't know! It's a twist!

The Killer Inside Me is boring and illogical, sure, but that's not really what bothers me about it. In the end, I'm much more bummed that a movie this unafraid of explicit violence and sexuality doesn't harness their power in service of story. What makes great noir films truly subversive isn't just that they depict crime and perversion: it's their ability to make criminals and perverts intensely interesting to us -- sometimes even as mirrors of ourselves. It may take guts to put this stuff on screen, but it takes talent to make it awesome.

Friday, October 16, 2009

That's Gotta Hurt: Some Thoughts on Violent Movies

When I was a kid, I watched gangster movies with my dad. My mother has never liked violent films, so I think he was pleased that he finally had someone he could share pistol whippings, broken glass, car chases, shoot-outs, and double-crosses with, even if it was his eleven-year-old daughter. To my credit, though I sometimes covered my eyes, even at that age I loved these movies, which I will generally call "film noir," despite the fact that some people use that term only to refer to the films of the 1940's and 50's. One of the main things that intrigued me about them were the characters, who were not like any characters I'd seen before.

A lot of movies intended for children actually do have intense violence, or at least intensely disturbing action. Parents die, siblings die, a kid has to KILL HIS OWN DOG OR BE KILLED WTF (Old Yeller). However, two things are notable about the role this violence plays in the story. First, it almost always takes place off-screen. There are a handful of exceptions to this, but even when the violence is glimpsed, it is not visually articulated -- there's not an interest in distilling it, stylizing it, extending it, exploring it, for maximum intensity. Second, the violence in kids' movies is always entirely justified or entirely evil, and accordingly, the characters themselves are either good or bad.

Side note: I am using "kids' movies" here as the name of a genre. There are certainly some movies intended for children that do not meet the criteria I'm describing here -- Time Bandits and Tideland by Terry Gilliam, the films of Tim Burton, the Dark Crystal, and Babe Pig in the City, for example, all use violence and shading in a way that is notably unusual for their intended audience. I'm also not slamming "kids' movies" as a genre: Disney's best animated films are masterful, decadent romps, as pleasurable to watch as the Beatles are to listen to. But I'm seeking here to contrast the logic of their fictive worlds with the logic of noir -- a very different animal indeed.

When I began watching noir, I was struck with the knowledge that the characters I saw were real, in a way that the inhabitants of Sleeping Beauty's castle were not. At the time, I couldn't articulate why this was. Considering my sheltered and privileged suburban existence, my reality was probably actually closer to that of a princess in a tower, and it would have been easy to dismiss my reaction to the films of Scorsese et al as a knee-jerk response to their appearance of grittiness, in the same way that a beggar's subway pitch might engage us with its pitiful details ("I'm thirty-two years old, an Iraq war veteran, and my cat and I are both HIV positive") while still being a lie. However, now that I'm older, I can see what it is that I was responding to.

When violence is played out on screen, when it is a significant part of the action in a movie or novel, the literal tangibility of the characters is revealed to us. When a character like Jack Nicholson's in Chinatown walks around for the whole movie with a bandage on the side of his face, or Leonardo DiCaprio's arm is broken completely and with enthusiasm in The Departed, we are placed not outside of those characters, using their story to learn a moral lesson, but inside of their bodies: "That's gotta hurt." (Sex in movies functions the same way. In the truly erotic, we also -- and more happily -- project ourselves literally into the skin of another character.)

Moreover, a well-done scene of violence, like any well-done scene, is not reducible to a simple, "And then that happened." When violence is played out in scene, the importance is shifted from the fact that the violence happened to the way it happened. I remember the first time I saw the film LA Confidential, a movie I became obsessed with for most of junior high. At the beginning of the movie, there is a terrible scene of police brutality: wrongly believing that several Hispanic prisoners in custody sent their colleagues to the hospital, a bunch of drunken cops go down to the holding pen and beat them within an inch of their lives. The scene is horrifying, but the moment I remember is when Jack Vincennes, the character played by Kevin Spacey, steps into the fray to break things up. He's a nice guy, but arrogant, a dandy, and one of the prisoners knocks into him, getting blood on his white jacket and tie. Vincennes promptly punches him in the face. Does this excuse his actions, even in the context of the story? No. Does it explain them? Unfortunately, yes. Though we may still condemn him, seeing the violence as it actually plays out forces us to understand him -- which leads to the disturbing feeling of complicity many people complain about in violent films.

Again, this is not to say that violent films for adults cannot be just as empty and stupid and disappointing as hideous children's shit like Water Horse: Legend of the Deep. But I do think that, often, violence in a movie can serve a purpose nothing else can.

That's right, kids: sometimes violence is the answer.